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Gamification for behavior change: What is it and how is it useful?

In a world where the majority of children spend hours a day playing computer or console game, researchers are starting to utilize those habits for the better. The use of gamification — using game design elements to teach lessons, engage, and motivate — is starting to increase in popularity. Now gamification concepts and principles have been applied to the development of an online, multiuser, substance abuse, and relationship violence prevention game for youths. …read more    

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