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How to use Observer Design Pattern in MonoGame



GameDev Quickie

MonoGame basic walkthrough. Using an Observer Design Pattern

Code repository: https://github.com/LubiiiCZ/DevQuickie/tree/master/Quickie017-ObserverDesignPattern

Join the Discord to discuss: https://discord.gg/UrsNc7Kaz5

If you have any topic requests, feel free to leave them in the comments.

Music by Chinsaku – Spirit Of The Wind – https://thmatc.co/?l=42CC2CBE

#monogame #tutorial #development #dotnet #games

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12 thoughts on “How to use Observer Design Pattern in MonoGame
  1. спасибо за эти замечательные видео, все кратко, по делу и при этом все проиллюстрированно и можно увидеть результат ❤

  2. Alongside everyone else, I really appreciate this series. It's helping me learn good C# principles and MonoGame simultaneously for my game design college course. Thanks a lot, kind stranger!

  3. This channel is criminally under-viewed. These quickie videos are better than almost any tutorial for game development on YT. As a senior software engineer by day just getting into game dev using monogame, these videos are very appreciated. Please keep them coming.

  4. Your “Quickie” series are hands down the best tutorial series on game programming I’ve seen. Organized, concise, and informative.
    Would love an episode on your recommended patterns for loading, tracking, changing game-state.

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