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AI learns to play SNAKE using Reinforcement Learning



Square Robots

An example of how Reinforcement Learning, specifically Q-Learning works. I implemented Q-Learning with tabular method.

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9 thoughts on “AI learns to play SNAKE using Reinforcement Learning
  1. Interesting watch! Would you care to explain how it is possible for the agent to find the Apple if he can only see 1 square other than by trial and error? If he sees only 1 square ahead and not know the location of the Apple until it stumbles on it how it can learn to plan the best route?

  2. Correction: at 0:35 I said the simple algorithm is not an AI but someone pointed out that it should be. I also believe that it should be considered as an AI agent. What I was trying to say is that it's not a learning agent.

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