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Affective computing | Wikipedia audio article



This is an audio version of the Wikipedia Article:
https://en.wikipedia.org/wiki/Affective_computing

00:00:57 1 Areas
00:01:05 1.1 Detecting and recognizing emotional information
00:02:09 1.2 Emotion in machines
00:02:56 2 Technologies
00:04:30 2.1 Emotional speech
00:05:59 2.1.1 Algorithms
00:09:28 2.1.2 Databases
00:11:40 2.1.3 Speech descriptors
00:13:46 2.2 Facial affect detection
00:14:26 2.2.1 Facial expression databases
00:15:56 2.2.2 Emotion classification
00:17:09 2.2.3 Facial Action Coding System
00:18:11 2.2.4 Challenges in facial detection
00:19:46 2.3 Body gesture
00:21:12 2.4 Physiological monitoring
00:21:58 2.4.1 Blood volume pulse
00:22:07 2.4.1.1 Overview
00:22:58 2.4.1.2 Methodology
00:23:21 2.4.1.3 Disadvantages
00:24:01 2.4.2 Facial electromyography
00:24:51 2.4.3 Galvanic skin response
00:25:42 2.5 Visual aesthetics
00:26:25 3 Potential applications
00:28:34 3.1 Video games
00:29:10 4 Cognitivist vs. interactional approaches

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SUMMARY
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Affective computing (sometimes called artificial emotional intelligence, or emotion AI) is the study and development of systems and devices that can recognize, interpret, process, and simulate human affects. It is an interdisciplinary field spanning computer science, psychology, and cognitive science. While the origins of the field may be traced as far back as to early philosophical inquiries into emotion, the more modern branch of computer science originated with Rosalind Picard’s 1995 paper on affective computing. A motivation for the research is the ability to simulate empathy. The machine should interpret the emotional state of humans and adapt its behavior to them, giving an appropriate response to those emotions.
The difference between sentiment analysis and affective analysis is that the latter detects the different emotions instead of identifying only the polarity of the phrase.

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