Philipp Lenssen
In this prototype, the citizens make autonomous decisions of where to go to and what to say based on simple character descriptions. The artificial intelligence GPT-3 is used to drive their “brains”.
Thanks Yousef for feedback & brainstorming!
Tags: OpenAI, AI, GPT3, Unity, C#, city, Project Daylife, Synty Studios Lowpoly.
Thanks for a thumbs-up!
Very honest and upfront.
Is that you doing this and talkover?
description: pathological liar Please!
Nightclub owner said he had 2 kids.
Then his next reply he says he has no children.
Wtf is this?
We've been building whole worlds in Anyland, while you've been building life! =D
While the AI image generators are cool but something like this is infinitely more interesting, good work.
Have you considered replacing gpt3 with a gpu model from huggingface? It would be much faster and cheaper with similar performance.
I think you need to provide context that these are 2 people speaking to each other. Might avoid the Newsboy Syndrome.
Have been talking with NovelAI a lot lately and their 20B model is very good. They are smart enough to meta role play dungeons and dragons and people have been very successful at making generators around it.
Hey Philipp, what happened to Manyland? Have you just abandoned it?
wil update anyland?
Found your channel on the subreddit. I gave you a sub this work you're doing is great! I'm excited for what you're going to to next!
Fantastic 😀
Amazing to think about how this will advance when the neural engine processing becomes faster. There could be thousands of micro-decisions a character makes depending on their self-concept… just like us.
Where can I download your example project?
Does this require internet access to work?
Is there a patreon or github so we can look through this project? totally understand if not.