6 thoughts on “Area Mapping with Artificial Intelligence [AI-BOT]”
can I have the code plz
Well done shivesh bhaiya… It just looks great!!
This is very good man. What theory did you use? I am definitely seeing steering behavior that deduce when it needs to move based on the distance for at least 3 raycasts. However, this is only a surface level conclusion of basic functions, it was definitely doing more than that. All in all, really cool. I am more impressed though that your drawing the map though. I havent tried it and now I want to do it.
Hi Shivesh, I’m very interested in what you’ve done here. I’d like to work with you to do this in Unreal Engine 4. Send me a message if you don’t mind.
Old I know, but this is interesting do you think I could have the source code? What language is it in?
My friend, would this be possible to implement in the real world? To create simple minimaps or even 3D things by scanning something with a camera and a light?
can I have the code plz
Well done shivesh bhaiya…
It just looks great!!
This is very good man. What theory did you use? I am definitely seeing steering behavior that deduce when it needs to move based on the distance for at least 3 raycasts. However, this is only a surface level conclusion of basic functions, it was definitely doing more than that. All in all, really cool. I am more impressed though that your drawing the map though. I havent tried it and now I want to do it.
Hi Shivesh, I’m very interested in what you’ve done here. I’d like to work with you to do this in Unreal Engine 4. Send me a message if you don’t mind.
Old I know, but this is interesting do you think I could have the source code? What language is it in?
My friend, would this be possible to implement in the real world? To create simple minimaps or even 3D things by scanning something with a camera and a light?