GameDev Quickie
MonoGame basic walkthrough. Using an Observer Design Pattern
Code repository: https://github.com/LubiiiCZ/DevQuickie/tree/master/Quickie017-ObserverDesignPattern
Join the Discord to discuss: https://discord.gg/UrsNc7Kaz5
If you have any topic requests, feel free to leave them in the comments.
Music by Chinsaku – Spirit Of The Wind – https://thmatc.co/?l=42CC2CBE
#monogame #tutorial #development #dotnet #games
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Awesome, never seen this pattern explained so fast and clear
I hope you get more views. Please keep making tutorials on XNA MonoGame. Your channel really helped a lot <3.
спасибо за эти замечательные видео, все кратко, по делу и при этом все проиллюстрированно и можно увидеть результат ❤
These are really nice bite sized chunk videos. Wish I had these when I was first learning 😀
Annoying synthetic voice ruins it.
Alongside everyone else, I really appreciate this series. It's helping me learn good C# principles and MonoGame simultaneously for my game design college course. Thanks a lot, kind stranger!
hello, can you zoom in on the code?
thank you
hi man, great vid as always!
could you make a video explaining touch controls with android projects? would be grateful if u did
very good videos, keem them coming!
This channel is criminally under-viewed. These quickie videos are better than almost any tutorial for game development on YT. As a senior software engineer by day just getting into game dev using monogame, these videos are very appreciated. Please keep them coming.
Your “Quickie” series are hands down the best tutorial series on game programming I’ve seen. Organized, concise, and informative.
Would love an episode on your recommended patterns for loading, tracking, changing game-state.
Thanks dude. Please make more videos on design patters and algorithms that can be used in multiple languages.