WN Media Group
01:10 Introduction to Phobia Game Studio. Launching Carrion on multiple platforms
07:18 Testing concept. Using feedback on Twitter
12:50 Using MonoGame
16:19 Graphic content and graphics
18:58 Physics simulation and precision of controls. Ludonarrative consistency
25:09 Carrion’s interconnected systems. Mass-based class system
28:30 Designing levels and puzzles for monster protagonist to beat. Making games hardcore again!
45:05 Musical score and art of screaming (with cameo appearance by blackened death metal band Mind Affliction)
Krzysztof Chomicki, Game/Level Designer, Phobia Game Studio – Interview by Oleg Nesterenko, GameWorldObserver.com
Check the game here – https://store.steampowered.com/app/953490/CARRION/
More exclusive interviews and stories on https://gameworldobserver.com/
Source
Bravissimo, Krzysztof and Sebastian! That was a fantastic effort. 👏👏👏
Cool 👍
I wanna play it now now now