pstudioDOTtk
This is a Mario AI controller I’ve evolved using NEAT for my Modern Game AI Course at ITU.
It does alright on default difficulty settings but it’s no match for A* Mario and other high scoring controllers.
Source
pstudioDOTtk
This is a Mario AI controller I’ve evolved using NEAT for my Modern Game AI Course at ITU.
It does alright on default difficulty settings but it’s no match for A* Mario and other high scoring controllers.
Source
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i did a q-learning version – check it out! 😀
Is it possible to get a copy of the agents code? I'm trying to develop upon how NEAT can be used in video game controllers, I'll make sure to credit you if I end up building on top of your code =)
So, did it learn using semi-randomly generated levels?