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MIT AI: OpenAI Meta-Learning and Self-Play (Ilya Sutskever)



Lex Fridman

This is a talk by Ilya Sutskever for course 6.S099: Artificial General Intelligence. He is the Co-Founder of OpenAI. This class is free and open to everyone. Our goal is to take an engineering approach to exploring possible paths toward building human-level intelligence for a better world.

OUTLINE:
0:00 – Introduction
0:55 – Talk
43:04 – Q&A

INFO:
Course website: https://agi.mit.edu
Contact: agi@mit.edu
Playlist: http://bit.ly/2EcbaKf

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50 thoughts on “MIT AI: OpenAI Meta-Learning and Self-Play (Ilya Sutskever)
  1. This is a talk by Ilya Sutskever for course 6.S099: Artificial General Intelligence. He is the Co-Founder of OpenAI. This class is free and open to everyone. Our goal is to take an engineering approach to exploring possible paths toward building human-level intelligence for a better world.

  2. At 44:00 he says backpropagation solves circuit search. What problem is he talking about? Anyone got references to this backpropagation and circuit search thing?

  3. 8:25 "And there is only one real true reward in life, and this is existence or non-existence, and everything else is a corollary of that." OK, that was _deep_. I would say surviving is a shared necessary condition that has many implications and that it could lead to a new era of better politics, if it got the attention it deserves. And I would not say that everything else is "a corollary", but I agree to a good extent. The video is awesome, it is just that this point may be the most important, although it is one not strongly related to machine learning.

  4. i dont understand how 'the shortest solution' can even be considered. it seems nonsensical. symbols mean what we define them to mean. you could define the letter x as the shortest solution to solve a problem and the size of your program is one byte.

  5. Nice talk, but I am a bit disappointed by the speculations on strong AI. In particular the slides at 39:30 (taken from somewhere else) are incredibly misleading. I know it is supposed to be funny but still it is a mistake to show that.

  6. THIS IS WHAT I ALWAYS WANTED! I never knew something like this existed and thought that people simply didn't work on it or it didn't exist but it's actually real! META LEARNING! I always thought I would have to try learning how to achieve this myself after learning all the required math, but other people have already worked on it! This is really inspiring. I really hope well be able to achieve artificial general intelligence with improvements in this field.

  7. We should always account for the fact that all results and "emergent behavior" (i.e. learnt, not programmed) so far are results of computation, not intelligence. In other words what we see are at best automated simulations of expected (by humans) behaviors, performed by some human-designed system. Even though results are surprising and some are truly amazing, there is nothing like consciousness, self-awaress, creativity, ability to abstract and reason, logic or ability to self-motivate, all of which are aspects of human intelligence. The field should be called Automated Learning or Advanced Problem Optimization. To use the term A.I. is really a misnomer and communicates unrealistic expectations.

  8. Thank you so much for posting these videos. Really appreciate how MIT has a long tradition of sharing and disseminating knowledge.

  9. "Computers will have an advantage in every domain." – have to ask, I imagine you mean every well defined physical domain that can be explained by immediate sensory input, right? Almost all of what we have created in recent decades has been layer upon layer of abstraction that extends far beyond our immediate physical presence. Almost certainly that trend will continue, and humans will master the abstractions that they are forced to specify to machines.

  10. Theory:

    0:00 introduction & supervised learning (using neural nets/deep learning)

    6:45 reinforcement learning (model-free (2 types) => 1. policy gradients 2. Q-learning based)

    12:55 meta-learning (learning to learn)

    Applications:

    16:00 HER (hindsight experience replay) algo (learn from failures)

    21:40 Sim2Real using meta-learning (train a policy that can adapt to different simulation params => quickly adapts to the real world)

    25:30 Learning a hierarchy of actions with meta-learning

    28:20 Limitation of meta-learning => assumption: training distribution == test distribution

    29:40 self-play technique (TD-Gammon, AlphaGo Zero, Dota 2 bot)

    37:00 can we train AGI using the self-play?

    39:35 learning from human feedback/conveying goals to agents (artificial leg doing salto example)

    Questions:

    43:00 Does human brain use backprop?

    45:15 dota bot question

    47:22 standard deviation (maximize expected reward vs minimize std dev)

    48:27 cooperation as motivation for the agents?

    49:40 open complexity theoretic problems could help AI?

    51:20 the most productive research trajectories towards generative language models?

    53:30 do you work on evolutionary strategies (for solving RL problems) in OpenAI?

    54:25 could you elaborate on "right goal is a political problem"?

    55:42 do we need a really good model of the physical world in order to have real-world capable agents?

    57:18 solving the problem of self-organization?

    58:45 follow up: self-organization in a non-competitive environment?

    my observation:

    42:30 It seems to me that the most difficult problem, which we will face, will be to communicate, effectively, the "right" goals to the AI in a way so that we can somewhat predict it's future behaviour, or better said it's worst case behaviour (safety implications). After all we don't want HAL 9000 type of AI's 🙂

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