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Unity 5 – Artificial Intelligence / Basic AI – Part 01



Gabriel Aguiar Prod.

Unity 5 Tutorial – Artificial Intelligence / Basic AI – Part 01

In this unity tutorial number nineteen of the Lost in the Sea series, we are going to program an AI in Unity for an NPC. In the first part of the Artificial Intelligence we create in Unity three states for our enemy, Idle, Alert and Attacking and we make sure he follow us when in attacking range
Last tutorial we saw how to import animations from Blender to Unity correctly and fix problems with location, rotation and scale.

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PATREON: https://www.patreon.com/posts/unity-artificial-13055803

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BLENDER

Modeling the Octopus: https://www.youtube.com/watch?v=G3P7QHfqQJI&index=12&list=PLpPd_BKEUoYi1ha6w28SUq7iYa1NC719E

Rig Part 01: https://www.youtube.com/watch?v=af0qIOxkeaU&index=13&list=PLpPd_BKEUoYi1ha6w28SUq7iYa1NC719E

Rig Part 02: https://www.youtube.com/watch?v=JD2KBv-raPs&index=14&list=PLpPd_BKEUoYi1ha6w28SUq7iYa1NC719E

Rig Part 03: https://www.youtube.com/watch?v=oAYwTGCasRM&list=PLpPd_BKEUoYi1ha6w28SUq7iYa1NC719E&index=15

Octopus Walking Cycle: https://www.youtube.com/watch?v=girHEBZB7u8&index=16&list=PLpPd_BKEUoYi1ha6w28SUq7iYa1NC719E

UNITY

Importing Animations: https://www.youtube.com/watch?v=3CSUxATQVLw&list=PLpPd_BKEUoYi1ha6w28SUq7iYa1NC719E&index=17

Trigger and Fade Animations: https://www.youtube.com/watch?v=CMmDAXt0biM&index=18&list=PLpPd_BKEUoYi1ha6w28SUq7iYa1NC719E

Artificial Intelligence: https://www.youtube.com/watch?v=p-_QyPu1oLI&index=19&list=PLpPd_BKEUoYi1ha6w28SUq7iYa1NC719E

This series of tutorials is about the creation of a low poly scenario in Blender that I created for a game, the scenario is called Lost In The Sea.
And I’m going to use it to explain you what you need to create a low poly scenario, like world settings, light, geometry, materials, etc.
This tutorials will teach you how to create a scenario in Blender, ready for videogames, and bring it to life with Unity.

Enjoy and feel free to ask any questions you may have, i’ll answer as quickly as possible. And don’t forget to like and subscribe. Thank you!

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First tutorial of the Lost In The Sea series:
https://www.youtube.com/watch?v=yrXrRLs1vec&index=1&list=PLpPd_BKEUoYi1ha6w28SUq7iYa1NC719E
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Unity Artificial Intelligence for NPC
Trigger animations in Unity
Unity Animation Transition
Unity Animation Controller
Unity Artificial Intelligence
Unity Creating an Enemy
Fade Animation in Unity
Unity Navigation Mesh
From Blender to Unity
Character Walk Cycle
#ArtificialIntelligence
Animations to Unity
Animating in Unity
Blender Low Poly
Blender to Unity
Import To Unity
Fading in Unity
Walking Cycle
Unity 3D
Unity #AI
#Unity 5

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14 thoughts on “Unity 5 – Artificial Intelligence / Basic AI – Part 01
  1. My friend, you did great job. I am doing same thing just like your project. My character walks but It can not change position. Just keep walking in its position, it does not move. Why it can be?

  2. Island has a silent S. It's pronounced like "I-lend" or "I-lind". Awesome tutorials! You're really talented at Unity. Thank you.

  3. at the line:
    transform.position = Quaternion.Slerp(transform.rotation, Quaternion.LookRotation(sonposition), 0.9f ^ Time.deltaTime);
    do i need a ^ or something else

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