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Generals Zero Hour – GLA vs 3x tank general AI



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I’ve used the “Defend and stall” Strategy.

First i made an impenetrable defence. I did this with a LOT of palaces. Palaces are basically china bunkers with much, much more defence. They’re pretty hard to shoot down especially when there are workers repairing them in combat. The reason you should always put at least one rebel in the palace is because you won’t be able to kill infantry without it. Instead the rocket men will focus on the infantry and the tanks behind them will destroy your palaces.

Then i build scud storms as soon as i could and as soon as i had decent money. I also builded some bomb trucks to take out enemy super weapons with the Sneak Attack.

As soon as you take out the first 3 Nuke’s you’ve basically won. Once i took them out i continued building a LOT of Scud Storms. Eventually you’ll have so many scud storms that you can kill the enemy with just scud storms. This is the reason why you have to choose stealth general. They won’t be able to see your scud storms as they can and should be stealthed.

The reason why it is so overpowerd to choose GLA with a defence tactic like this is because you gain money for the enemy units you kill. This will give you a lot of money.

Apparently you cant cloak bomb trucks in stealth with GPS Scrabler, lol :p

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